Children of the Wayfarers' Inn
A quiet boy with a rat draped over their shoulders.
Male elf necromancer 1
NG Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +8
AC 14, touch 14, flat-footed 10 (+4 Dex)
hp 8 (1d6+2)
Fort +1, Ref +4, Will +5; +2 vs. enchantments
Speed 30 ft.
Melee dagger +1 (1d4+1/19-20)
Arcane School Spell-Like Abilities (CL 1st; concentration +6)
7/day — grave touch (1 round)
Necromancer Spells Prepared (CL 1st; concentration +6)
1st — cause fear (DC 15), grease, sleep (DC 15)
0 (at will) — bleed (DC 14), daze (DC 14), touch of fatigue (DC 14)
*Opposition Schools* Divination, Evocation
Str 13, Dex 18, Con 12, Int 19, Wis 17, Cha 12
Base Atk +0; CMB +1; CMD 15
Feats Alertness, Scribe Scroll, Turn Undead
Traits arcane temper, orphaned
Skills Bluff +2, Intimidate +2, Knowledge (arcana) +8, Perception +8, Sense Motive +5, Spellcraft +8 (+10 to identify magic item properties), Survival +4, Swim +2; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Gnome, Goblin, Orc, Sylvan
SQ arcane bond (mouse, rat), elven magic, power over undead
Other Gear dagger, belt pouch, lamp, spellbook, 36 gp, 9 sp
Divination You must spend 2 slots to cast spells from the Divination school.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evocation You must spend 2 slots to cast spells from the Evocation school.
Familiar Bonus: +2 to Fortitude saves You gain the Alertness feat while your familiar is within arm’s reach.
Grave Touch (1 round, 7/day) (Sp) As a standard action, touch shakes living foe 1 rds (frighten 1 rd if already shaken).
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Necromancy The dread and feared necromancer commands undead and uses the foul power of unlife against his enemies.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Turn Undead (DC 11) (Su) Receive Command Undead or Turn Undead as a bonus feat.
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